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Using Visual Arts and Design to Support Student Learning in Nassau – 2021

Bahamas
Dates May 10 - July 2
Program Focus

Collaborating with students and faculty from the University of the Bahamas, the University of Miami, the Rhode Island School of Design, and Bahamian K-12 educators to create educational materials to improve the learning experience for students in Nassau who are engaging in remote learning in a context of unreliable internet service.

 

Program Leaders
Program Themes
  • Arts
  • Education

Participants in the Bahamas program will have the option to live on campus during the majority of the program. Please note while DukeEngage will not pay for housing, students may use their award money to cover the cost.

Overview

The effects of COVID-19 on K-12 schooling in the Bahamas have been similar to that of the United States, with schools transitioning exclusively to remote learning. This has resulted in challenges as many homes in Nassau have unreliable internet, which is greatly compromised because the Bahamas is often in the direct path of tropical storms and hurricanes. In fact, the nation is still in the process of recovering from the damages Hurricane Dorian caused to much of the Bahamian infrastructure. As such, educators face challenges in maintaining uninterrupted contact with students during school hours and in keeping students engaged with academic content during internet outages. These challenges have the potential to result in substantial losses in learning for a large cohort of students, particularly those in lower grades. This project is an interdisciplinary collaboration between the social sciences, education, and the visual arts to create educational products for students in the Bahamas. Students from Duke University will collaborate with their counterparts from the University of the Bahamas, the University of Miami, the Rhode Island School of Design, and with local educators to create academic materials that cover a wide range of topics such as science, math, and social studies/civics using skills from the visual arts and design.

Partnership Opportunities (Virtual)

Students at will have the opportunity to work with professionals and students with interests in education and the visual arts, as part of a team that will bring together various stakeholders with an interest in merging education and science with the visual arts to improve K-12 schooling.

Keep in mind when applying that this program will observe Eastern Time.

 

Requirements

Personal qualities: Students must have strong collaboration skills, have an interest in education and the visual arts, and have creativity.